![]() Windows Standalone (Unity Fallback, Windows 10): Xbox One Controller L/R and D-Pad mapping problems.Windows Standalone (Use XInput enabled, Windows 10 Insider Preview): Game crashes when using or plugging in an XInput-compatible controller.Windows Standalone (Use XInput enabled): Wireless Bluetooth Xbox One Controllers cause frame rate drop when disconnected during vibration.More than 4 XBox controllers cannot be used at the same time.Windows Platforms: All XInput devices use the Xbox 360 Controller map when "Use XInput" is enabled.Windows Platforms: XInput devices on Windows appear as "XInput Gamepad".Windows Editor: Crash in Unity 5.6+ with Oculus Touch.Windows Standalone, Direct Input: Joysticks not detected when using.Windows Standalone, IL2CPP: Rewired falls back to Unity input.Windows Standalone: Extra 10 second stall when pressing Play in the Unity editor and when running a build.Windows Editor: Keyboard keys sticking for the same duration they were pressed after being released.All platforms compiled with IL2CPP on Windows: Builds never finish, build fails with errors, builds crash, built exe hangs at launch, or builds throw exceptions about duplicate Actions.Compatibility with Unity's "new" input system.
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